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About

I am a project manager and applied researcher with a PhD in psychology from the University of Geneva. I design, deploy and evaluate digital interventions for mental health: I co-designed a therapeutic video game and led the implementation of its international randomised controlled trial across Switzerland, Israel and the United States, working hand in hand with researchers, clinicians and engineers.

My toolbox combines project management, user-centred design, rigorous evaluation and AI-assisted methods. I enjoy sharing research with every audience, from scientific conferences to science programmes on ARTE and France 4. Before research, I was a professional League of Legends esports player and won the GIRLGAMER World Championship in 2020.

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Education

  • PhD in Psychology
    2021 – 2026
    University of Geneva
  • Post-master's degree in Ergonomics and Cognitive Psychology
    2018
    University of Toulouse 2
  • Master's degree in Cognitive and Developmental Psychology
    2017
    University of Angers
  • Bachelor's degree in Psychology
    2015
    University of Angers

Expertise

  • Project management
  • International clinical trials
  • User-centred design
  • Digital mental health
  • Video games & serious games
  • Data analysis (R)
  • AI-assisted workflows (LLMs)
  • Team training & coordination

Selected projects

Recent publications

  1. 2026
    Naïma Gradi, Camille Carliez, Shadee Thiam, Swann Pichon, Mathieu Scheltienne, Chenyu Ye, Jan L. Plass, Daphne Bavelier
    Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play (CHI PLAY Companion '26) · DOI
  2. 2026
    Video game-based interventions for anxiety and depression: from design to effectiveness PhD thesis
    Naïma Gradi
    Université de Genève, no. 960
  3. 2025
    Naïma Gradi, Jan L. Plass, Daphné Bavelier
    Joint Conference on Serious Games (JCSG 2025), Lecture Notes in Computer Science 16243, pp. 174–181 · DOI

All publications →